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Double Jump // Flying Kick (TMC-035) - Commander: Teenage Mutant Ninja Turtles
Instant
Rare
Double Jump
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
//
Flying Kick
Target creature you control deals damage equal to its power to target creature an opponent controls.
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
//
Flying Kick
Target creature you control deals damage equal to its power to target creature an opponent controls.
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Double Jump // Flying Kick (TMC-035) - Commander: Teenage Mutant Ninja Turtles
Double Jump // Flying Kick (TMC-035) - Commander: Teenage Mutant Ninja Turtles
Instant
Rare
Double Jump
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
//
Flying Kick
Target creature you control deals damage equal to its power to target creature an opponent controls.
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
//
Flying Kick
Target creature you control deals damage equal to its power to target creature an opponent controls.
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From $0.48
Double Jump // Flying Kick (TMC-035) - Commander: Teenage Mutant Ninja Turtles—
$0.48
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Instant
Rare
Double Jump
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
//
Flying Kick
Target creature you control deals damage equal to its power to target creature an opponent controls.
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
//
Flying Kick
Target creature you control deals damage equal to its power to target creature an opponent controls.











